Last month, developer Daybreak Games suggested the still-in-early-access battle royale shooter aimed to simplify its UI in addition to menus. It's been taking directions from its community on this front—and its latest update implements a release of weapons balances based on this advice.
As outlined inwards the next trailer, the latest update too brings amongst it a novel so-called Combat Zone map, in addition to a serial of Daily Challenges. Here's Pb systems designer Tony "Carto" Morton amongst the skinny on that, every bit good every bit details on the game's side yesteryear side competitive circuit event:
As outlined inwards the next trailer, the latest update too brings amongst it a novel so-called Combat Zone map, in addition to a serial of Daily Challenges. Here's Pb systems designer Tony "Carto" Morton amongst the skinny on that, every bit good every bit details on the game's side yesteryear side competitive circuit event:
As for the Daily Challenges, these are built to encourage "bragging correct opportunities" whereby completing in-game objectives results inwards rewards. Daybreak notes that each twenty-four threescore minutes menses brings 3 levels of difficulty to challenges, in addition to that players volition earn Skulls every bit a currency to buy items such every bit skins.
"Daily Challenges aren’t merely express to ane tally in addition to tin locomote completed over a serial of games inwards a day," says the developer. More information on this in addition to to a greater extent than tin locomote flora via H1Z1's official site.
Thanks PC GAMER