A unmarried game tin end vi months.
Solid Clouds wants to produce total a perceived void betwixt multiplayer games together with 4X strategy games. Inspired yesteryear Travian T3, Civilization together with Hearthstone, together with apparently influenced yesteryear EVE Online, they educate out to produce "the rootage 3D MMORTS game," a PvP-powered infinite strategy game amongst persistent multiplayer campaigns.
"Starborne actions accept real-time," the FAQ reads. "Whether it's mining an asteroid field, spying on your neighbors, attacking your enemies, manufacturing ships or constructing buildings together with outposts, everything takes existent fourth dimension … no ane wants to human face for thousands of people to halt their turn, together with therefore each player's 'turn' is express yesteryear the publish of actions they tin perform (a publish that increases equally their empire expands). Once their available actions are depleted, players tin log off to supply later on when their ships cause got returned together with their queues are empty."
"Each game of Starborne has a definitive decision where a unmarried alliance (or an alliance of alliances) volition live on declared a winner," the FAQ says of win conditions. "A unmarried game volition accept roughly vi months to complete. Influenza A virus subtype H5N1 game of Starborne is an epic long-term political struggle betwixt alliances healthily dotted amongst conflicts."
In improver to their fleet, players tin customize their business office inside their alliance yesteryear choosing ane of 5 classes. Scouts assemble intel together with sabotage enemy outposts, spell industrial players focus on constructing together with maintaining structures. Offensive players clear out enemies, defensive players shore upwards the homefront, together with bombers target enemy gunships amongst pinpoint attacks. Customization is besides powered yesteryear a carte du jour system, but Solid Clouds says Starborne is non a carte du jour game.
With Starborne existence time-based together with free-to-play, Solid Clouds has openly addressed understandable pay-to-win concerns, maxim "there volition live on in-game purchases but, importantly, everything y'all tin purchase amongst real-life currency, y'all tin gain amongst meaningful in-game activities." The studio added that gating mechanics volition forbid players "from advancing entirely via purchases." In other words, y'all can't only pay; y'all cause got to play.
Solid Clouds does non yet cause got a projected release date, though it is slated to hitting opened upwards beta mid-2018. In the meantime, y'all tin larn to a greater extent than close its upcoming Oct alpha here.
Thanks PC GAMER