World of Warcraft: Legion's terminal major update, pose out 7.3, is at nowadays alive having teased the battle for Argus at finally week's Gamescom. While care the conference inward Cologne, I sat downward amongst game manager Ion Hazzikostas together with asked why WoW's 7.2 update introduced flying mounts earlier the latest instalment dropped them.
"The mass of the expansion [7.2] is laid upwardly inward the Broken Isles together with nosotros accept this construction where players, in 1 lawsuit they've mastered that infinite [and] accomplished what at that topographic point was to do, they could earn the correct to fly—we're real happy amongst how that's worked out," Hazziokostas tells me. "Argus is a picayune fleck different. I intend it fits to a greater extent than of a mould of end-game zones that we've had going dorsum to the Isle of Quel'Danas dorsum inward Burning Crusade when flying was root introduced—that in-game island, you lot couldn't wing there. Part of that thinking is creating a feel of danger together with having players larn by amongst exploring the infinite from the ground, together with Argus is a real unsafe world.
"We don't desire go to survive inconvenient together with and so you'll survive able to unlock this teleportation network through the purpose of your shipping equally you lot explore Argus. In many ways getting roughly volition survive faster than ever—you simply interact amongst 1 of the beacons together with forthwith teleport to the other beacon nodes you've unlocked, rather than having to larn on a flying path together with aspect for it to larn all the agency there."
"The mass of the expansion [7.2] is laid upwardly inward the Broken Isles together with nosotros accept this construction where players, in 1 lawsuit they've mastered that infinite [and] accomplished what at that topographic point was to do, they could earn the correct to fly—we're real happy amongst how that's worked out," Hazziokostas tells me. "Argus is a picayune fleck different. I intend it fits to a greater extent than of a mould of end-game zones that we've had going dorsum to the Isle of Quel'Danas dorsum inward Burning Crusade when flying was root introduced—that in-game island, you lot couldn't wing there. Part of that thinking is creating a feel of danger together with having players larn by amongst exploring the infinite from the ground, together with Argus is a real unsafe world.
"We don't desire go to survive inconvenient together with and so you'll survive able to unlock this teleportation network through the purpose of your shipping equally you lot explore Argus. In many ways getting roughly volition survive faster than ever—you simply interact amongst 1 of the beacons together with forthwith teleport to the other beacon nodes you've unlocked, rather than having to larn on a flying path together with aspect for it to larn all the agency there."
"We've definitely seen some cool ideas. It's 1 of those things that nosotros love," explains Hazziokostas. "Every fourth dimension it gets to roughly almost expansion flavour everyone has their leaks that come upwardly up with, together with sometimes there's similar x dissimilar leaks that tell dissimilar things together with none of them are truly leaks. It's fun seeing the enthusiasm, it's truly cool getting a vague feel of: oh, players appear excited almost this or that, fifty-fifty if that's something that remains inward the dorsum of our minds when we're planning futurity expansions.
"There are at to the lowest degree a dyad of things inward some of the speculations that I've seen that are true, but that's almost inevitable."
Joe's conversation amongst Ion Hazzikostas was conducted inward somebody at Gamescom, amongst the bulk of interview questions provided past times Steven "Mr MMO" Messner.